Our Story
Otmo has been developed by Alexander Whitley Dance Company, an artist-led creative studio that has been redefining the boundaries of dance for over a decade through pioneering work with digital technology. The company produces work across stage, screen, immersive and interactive platforms, combining physical and digital elements to create unique movement-based experiences.
Otmo has emerged from this innovative environment, where world-class expertise in dance was seamlessly integrated with advanced software engineering and design thinking. The foundation of Otmo is built on the belief that movement is a universal language and a force for good in the world, while technology serves as a powerful means of amplifying culture.
As rapid advancements in spatial computing and artificial intelligence began to blur the lines between physical and digital realms, Alexander Whitley Dance Company recognized the potential to capture this creative energy. Thus, Otmo was born—a platform designed to foster an innovative, accessible, and user-friendly space for creativity in movement.
read more
Leveraging the company’s extensive experience at the intersection of dance and digital technology, Otmo aims to revolutionise the way we understand and create human movement. This multi-platform software ecosystem elevates human movement to unprecedented levels of creative possibility, offering a digital studio where practitioners can explore, learn, create, and share their movement ideas.
By harnessing digital technology and overcoming the limitations of traditional studio environments, Otmo makes creativity in human motion achievable for anyone interested. The platform is designed to be non-technical and user-friendly, populated with assistive technologies that widen access and accelerate creativity in movement-related practices.
Our Mission
Our mission with Otmo is to foster innovation, facilitate artistic expression, and reshape the landscape of movement-based industries worldwide.
We aim to:
Revolutionise Human Movement
Combine physical and computational intelligence to unlock new levels of creative possibility in human motion.
Create a Digital Studio
Build an accessible platform where users of all backgrounds can explore, learn, and create movement.
Develop Intuitive Tools
Integrate embodied knowledge, physical and emotional intelligence, and choreographic craft into spatial technologies, providing richer, more effective tools for spatial and kinetic design.
Enhance Accessibility
Ensure that our platform is user-friendly and inclusive, breaking down barriers to access and representation in digital spaces.
Support the Dance Community
Increase job opportunities, foster a community of creators, and enable dancers to share and monetize their movement data.
Promote Sustainability
Commit to environmentally friendly practices in the development and use of digital technologies and AI systems.
By creating a unique platform for the creation, exploration, and dissemination of movement, Otmo aims to drive cost and efficiency savings for users, open new revenue avenues, and foster a diverse community of creators. We strive to empower performance, screen, gaming, and immersive entertainment industries with the tools to effortlessly generate sophisticated, high-quality movement outcomes, unlocking a world of boundless artistic possibility.
Otmo is not just a tool; it’s a movement.
Team
Alexander Whitley
Creative Director
Luca Biada
Lead Software Developer
Stacie Lee Bennett-Worth
Creative Producer
Clémence Debaig
Software Developer and UX/UI Designer
Neal Coghlan
Design and Art Director
Dr Daniel Strutt
Research Consultant
Donna Meierdiercks
Executive Producer
Emma McFarland
Design Consultant
Get Started
Step One
Download Otmo—it's free
Step Two
Buy your License
Step Three
Activate your license